Terrence Deacon: Incomplete Nature, How Mind Emerged from Matter

Mike's Notes

I first discovered Terrence Deacon in an essay by my friend James Miller. James recently sent me a link to a YouTube video of Terrence talking about his book Incomplete Nature, How Mind Emerged from Matter, in a 2012 interview.

And then I discovered some more talks by Terrence.

Sadly, his faculty page at Berkeley is gone. They may get deleted when professors retire.

It might be available on the Wayback Machine.

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Terrence Deacon: Incomplete Nature, How Mind Emerged from Matter - Sane Society

Tom Palmer: Sane Society
YouTube: 13/09/2012

A radical new explanation of how life and consciousness emerge from physics and chemistry from the UC Berkeley Anthropology Chair, Terrence Deacon.

Terrence W. Deacon on Incomplete Nature: radically reformulating the concept of emergence

Stanford Complexity Group: 
YouTube: 29 June 2012

By recasting emergence theory in dynamical terms and focusing on the role of constraint in explaining ascending levels of causal relationships, this talk will argue that such basic scientific challenges as explaining the origins of life, the nature of information, and the dynamics of mental function need to be rethought. Though relying heavily on complex systems approaches, I will argue that various approaches to biological and neurological processes that depend on models of self-organizing dynamics are fundamentally incomplete, and that a higher order emergent dynamical approach is necessary, which I call teleodynamics.

Incomplete Nature - How Mind Emerged from Matter

Pangea:
YouTube: 9 August 2014

As scientists study the minutiae of subatomic particles, neural connections, and molecular compounds, their attempts at a “theory of everything” harbor a glaring omission: they still cannot explain us, the thoughts and perceptions that truly make us what we are. A masterwork that brings together science and philosophy, Incomplete Nature offers a revolutionary, captivating account of how life and consciousness emerged, revealing how our desires, feelings, and intentions can be understood in terms of the physical world.

As physicists work toward completing a theory of the universe and biologists unravel the molecular complexity of life, a glaring incompleteness in this scientific vision becomes apparent. The "Theory of Everything" that appears to be emerging includes everything but us: the feelings, meanings, consciousness, and purposes that make us (and many of our animal cousins) what we are. These most immediate and incontrovertible phenomena are left unexplained by the natural sciences because they lack the physical properties—such as mass, momentum, charge, and location—that are assumed to be necessary for something to have physical consequences in the world. This is an unacceptable omission. We need a "theory of everything" that does not leave it absurd that we exist.

Incomplete Nature begins by accepting what other theories try to deny: that, although mental contents do indeed lack these material-energetic properties, they are still entirely products of physical processes and have an unprecedented kind of causal power that is unlike anything that physics and chemistry alone have so far explained. Paradoxically, it is the intrinsic incompleteness of these semiotic and teleological phenomena that is the source of their unique form of physical influence in the world. Incomplete Nature meticulously traces the emergence of this special causal capacity from simple thermodynamics to self-organizing dynamics to living and mental dynamics, and it demonstrates how specific absences (or constraints) play the critical causal role in the organization of physical processes that generate these properties.

Terrence Deacon: Did Mind Emerge From Matter? Origin of Life, Causal Emergence, & Descartes' Shadow

Tevin Naidu: 
YouTube: 4 September 2022

Terrence Deacon is Professor and Chair of the Department of Anthropology and member of the Helen Wills Neuroscience Institute at the University of California, Berkeley. His research combines developmental evolutionary biology and comparative neuroanatomy to investigate the evolution of human cognition, and is particularly focused on the explanation of emergent processes in biology and cognition. Terrence is a Harvard Lehman Fellow, a Harvard Medical School Psychiatric Neuroscience Fellow, a Western Washington University Centenary Alumni Fellow, and the 69^th James Arthur Lecturer for the American Museum of Natural History. He has published over 100 research papers in collected volumes and scholarly journals, and his acclaimed book, "The Symbolic Species: The Co-evolution of Language and the Brain" (1997) was awarded the I. J. Staley Prize for the most influential book in Anthropology in 2005 by the School of American Research. His other books include "Incomplete Nature: How Mind Emerged from Matter" (2011) and "Homo Sapiens: Evolutionary Biology and the Human Sciences" (2012).

 

Micofocus: an example in documentation

Mike's Notes

The other day, I was looking for Universal Data Models and came across Micofocus docs.

It is a clear example of a metadata database driving template-based documentation for a large system.

  • There is a clear URL structure for each page.
  • automatic diagram generation
  • structure navigation hierarchy

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Article

By: Mike Peters
On a Sandy Beach: 31/12/2024

Mike is the inventor and architect of Pipi and the founder of Ajabbi.

words

Mobile-First CSS: Is It Time for a Rethink?

Mike's Notes

I'm thinking ahead here. The current priority is first building Pipi websites for desktops and laptops because Pipi's job is building work tools. Later, mobile apps will need to be accommodated.

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Mobile-First CSS: Is It Time for a Rethink?

By: Patrick Clancey
A List Apart: 08/06/2022

The mobile-first design methodology is great—it focuses on what really matters to the user, it’s well-practiced, and it’s been a common design pattern for years. So developing your CSS mobile-first should also be great, too…right? 

Well, not necessarily. Classic mobile-first CSS development is based on the principle of overwriting style declarations: you begin your CSS with default style declarations, and overwrite and/or add new styles as you add breakpoints with min-width media queries for larger viewports (for a good overview see “What is Mobile First CSS and Why Does It Rock?”). But all those exceptions create complexity and inefficiency, which in turn can lead to an increased testing effort and a code base that’s harder to maintain. Admit it—how many of us willingly want that?

On your own projects, mobile-first CSS may yet be the best tool for the job, but first you need to evaluate just how appropriate it is in light of the visual design and user interactions you’re working on. To help you get started, here’s how I go about tackling the factors you need to watch for, and I’ll discuss some alternate solutions if mobile-first doesn’t seem to suit your project.

Advantages of mobile-first

Some of the things to like with mobile-first CSS development—and why it’s been the de facto development methodology for so long—make a lot of sense:

  • Development hierarchy. One thing you undoubtedly get from mobile-first is a nice development hierarchy—you just focus on the mobile view and get developing. 
  • Tried and tested. It’s a tried and tested methodology that’s worked for years for a reason: it solves a problem really well.
  • Prioritizes the mobile view. The mobile view is the simplest and arguably the most important, as it encompasses all the key user journeys, and often accounts for a higher proportion of user visits (depending on the project). 
  • Prevents desktop-centric development. As development is done using desktop computers, it can be tempting to initially focus on the desktop view. But thinking about mobile from the start prevents us from getting stuck later on; no one wants to spend their time retrofitting a desktop-centric site to work on mobile devices!

Disadvantages of mobile-first

Setting style declarations and then overwriting them at higher breakpoints can lead to undesirable ramifications:
  • More complexity. The farther up the breakpoint hierarchy you go, the more unnecessary code you inherit from lower breakpoints. 
  • Higher CSS specificity. Styles that have been reverted to their browser default value in a class name declaration now have a higher specificity. This can be a headache on large projects when you want to keep the CSS selectors as simple as possible.
  • Requires more regression testing. Changes to the CSS at a lower view (like adding a new style) requires all higher breakpoints to be regression tested.
  • The browser can’t prioritize CSS downloads. At wider breakpoints, classic mobile-first min-width media queries don’t leverage the browser’s capability to download CSS files in priority order.

The problem of property value overrides

There is nothing inherently wrong with overwriting values; CSS was designed to do just that. Still, inheriting incorrect values is unhelpful and can be burdensome and inefficient. It can also lead to increased style specificity when you have to overwrite styles to reset them back to their defaults, something that may cause issues later on, especially if you are using a combination of bespoke CSS and utility classes. We won’t be able to use a utility class for a style that has been reset with a higher specificity.

With this in mind, I’m developing CSS with a focus on the default values much more these days. Since there’s no specific order, and no chains of specific values to keep track of, this frees me to develop breakpoints simultaneously. I concentrate on finding common styles and isolating the specific exceptions in closed media query ranges (that is, any range with a max-width set). 

This approach opens up some opportunities, as you can look at each breakpoint as a clean slate. If a component’s layout looks like it should be based on Flexbox at all breakpoints, it’s fine and can be coded in the default style sheet. But if it looks like Grid would be much better for large screens and Flexbox for mobile, these can both be done entirely independently when the CSS is put into closed media query ranges. Also, developing simultaneously requires you to have a good understanding of any given component in all breakpoints up front. This can help surface issues in the design earlier in the development process. We don’t want to get stuck down a rabbit hole building a complex component for mobile, and then get the designs for desktop and find they are equally complex and incompatible with the HTML we created for the mobile view! 

Though this approach isn’t going to suit everyone, I encourage you to give it a try. There are plenty of tools out there to help with concurrent development, such as Responsively App, Blisk, and many others. 

Having said that, I don’t feel the order itself is particularly relevant. If you are comfortable with focusing on the mobile view, have a good understanding of the requirements for other breakpoints, and prefer to work on one device at a time, then by all means stick with the classic development order. The important thing is to identify common styles and exceptions so you can put them in the relevant stylesheet—a sort of manual tree-shaking process! Personally, I find this a little easier when working on a component across breakpoints, but that’s by no means a requirement.

Closed media query ranges in practice 

In classic mobile-first CSS we overwrite the styles, but we can avoid this by using media query ranges. To illustrate the difference (I’m using SCSS for brevity), let’s assume there are three visual designs: 

  • smaller than 768
  • from 768 to below 1024
  • 1024 and anything larger 

Take a simple example where a block-level element has a default padding of “20px,” which is overwritten at tablet to be “40px” and set back to “20px” on desktop.

Classic min-width mobile-first

.my-block {
  padding: 20px;
  @media (min-width: 768px) {
    padding: 40px;
  }
  @media (min-width: 1024px) {
    padding: 20px;
  }
}

Closed media query range

.my-block {
  padding: 20px;
  @media (min-width: 768px) and (max-width: 1023.98px) {
    padding: 40px;
  }
}
The subtle difference is that the mobile-first example sets the default padding to “20px” and then overwrites it at each breakpoint, setting it three times in total. In contrast, the second example sets the default padding to “20px” and only overrides it at the relevant breakpoint where it isn’t the default value (in this instance, tablet is the exception).

The goal is to:

  • Only set styles when needed. 
  • Not set them with the expectation of overwriting them later on, again and again.

To this end, closed media query ranges are our best friend. If we need to make a change to any given view, we make it in the CSS media query range that applies to the specific breakpoint. We’ll be much less likely to introduce unwanted alterations, and our regression testing only needs to focus on the breakpoint we have actually edited. 

Taking the above example, if we find that .my-block spacing on desktop is already accounted for by the margin at that breakpoint, and since we want to remove the padding altogether, we could do this by setting the mobile padding in a closed media query range.

.my-block {
  @media (max-width: 767.98px) {
    padding: 20px;
  }
  @media (min-width: 768px) and (max-width: 1023.98px) {
    padding: 40px;
  }
}
The browser default padding for our block is “0,” so instead of adding a desktop media query and using unset or “0” for the padding value (which we would need with mobile-first), we can wrap the mobile padding in a closed media query (since it is now also an exception) so it won’t get picked up at wider breakpoints. At the desktop breakpoint, we won’t need to set any padding style, as we want the browser default value.

Bundling versus separating the CSS

Back in the day, keeping the number of requests to a minimum was very important due to the browser’s limit of concurrent requests (typically around six). As a consequence, the use of image sprites and CSS bundling was the norm, with all the CSS being downloaded in one go, as one stylesheet with highest priority. 

With HTTP/2 and HTTP/3 now on the scene, the number of requests is no longer the big deal it used to be. This allows us to separate the CSS into multiple files by media query. The clear benefit of this is the browser can now request the CSS it currently needs with a higher priority than the CSS it doesn’t. This is more performant and can reduce the overall time page rendering is blocked.

Which HTTP version are you using?

To determine which version of HTTP you’re using, go to your website and open your browser’s dev tools. Next, select the Network tab and make sure the Protocol column is visible. If “h2” is listed under Protocol, it means HTTP/2 is being used. 

Note: to view the Protocol in your browser’s dev tools, go to the Network tab, reload your page, right-click any column header (e.g., Name), and check the Protocol column.

Note: for a summarized comparison, see ImageKit’s “HTTP/2 vs. HTTP/1.”

Also, if your site is still using HTTP/1...WHY?!! What are you waiting for? There is excellent user support for HTTP/2.

Splitting the CSS

Separating the CSS into individual files is a worthwhile task. Linking the separate CSS files using the relevant media attribute allows the browser to identify which files are needed immediately (because they’re render-blocking) and which can be deferred. Based on this, it allocates each file an appropriate priority.

In the following example of a website visited on a mobile breakpoint, we can see the mobile and default CSS are loaded with “Highest” priority, as they are currently needed to render the page. The remaining CSS files (print, tablet, and desktop) are still downloaded in case they’ll be needed later, but with “Lowest” priority. 

With bundled CSS, the browser will have to download the CSS file and parse it before rendering can start.

While, as noted, with the CSS separated into different files linked and marked up with the relevant media attribute, the browser can prioritize the files it currently needs. Using closed media query ranges allows the browser to do this at all widths, as opposed to classic mobile-first min-width queries, where the desktop browser would have to download all the CSS with Highest priority. We can’t assume that desktop users always have a fast connection. For instance, in many rural areas, internet connection speeds are still slow. 

The media queries and number of separate CSS files will vary from project to project based on project requirements, but might look similar to the example below.

Bundled CSS

<link href="site.css" rel="stylesheet">

This single file contains all the CSS, including all media queries, and it will be downloaded with Highest priority.

Separated CSS

<link href="default.css" rel="stylesheet"><link href="mobile.css" media="screen and (max-width: 767.98px)" rel="stylesheet"><link href="tablet.css" media="screen and (min-width: 768px) and (max-width: 1083.98px)" rel="stylesheet"><link href="desktop.css" media="screen and (min-width: 1084px)" rel="stylesheet"><link href="print.css" media="print" rel="stylesheet">

Separating the CSS and specifying a media attribute value on each link tag allows the browser to prioritize what it currently needs. Out of the five files listed above, two will be downloaded with Highest priority: the default file, and the file that matches the current media query. The others will be downloaded with Lowest priority.

Depending on the project’s deployment strategy, a change to one file (mobile.css, for example) would only require the QA team to regression test on devices in that specific media query range. Compare that to the prospect of deploying the single bundled site.css file, an approach that would normally trigger a full regression test.

Moving on

The uptake of mobile-first CSS was a really important milestone in web development; it has helped front-end developers focus on mobile web applications, rather than developing sites on desktop and then attempting to retrofit them to work on other devices.

I don’t think anyone wants to return to that development model again, but it’s important we don’t lose sight of the issue it highlighted: that things can easily get convoluted and less efficient if we prioritize one particular device—any device—over others. For this reason, focusing on the CSS in its own right, always mindful of what is the default setting and what’s an exception, seems like the natural next step. I’ve started noticing small simplifications in my own CSS, as well as other developers’, and that testing and maintenance work is also a bit more simplified and productive. 

In general, simplifying CSS rule creation whenever we can is ultimately a cleaner approach than going around in circles of overrides. But whichever methodology you choose, it needs to suit the project. Mobile-first may—or may not—turn out to be the best choice for what’s involved, but first you need to solidly understand the trade-offs you’re stepping into.

High Performance Browser Networking

Mike's Notes

Ilya Grigorik’s book High Performance Browser Networking provides valuable guidelines and advice on making websites fast. It’s also available as a free HTML book. The table of Contents (TOC) is below.

Ilya Grigorik is a web performance engineer at Google and co-chair of the W3C Web Performance Working Group.

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High Performance Browser Networking

By: Ilya Grigorik
O'Reilly: 

Performance is a feature. This book provides a hands-on overview of what every web developer needs to know about the various types of networks (WiFi, 3G/4G), transport protocols (UDP, TCP, and TLS), application protocols (HTTP/1.1, HTTP/2), and APIs available in the browser (XHR, WebSocket, WebRTC, and more) to deliver the best—fast, reliable, and resilient—user experience.

Table of Contents

Networking 101

  • Primer on Latency and Bandwidth
    • Speed Is a Feature
    • The Many Components of Latency
    • Speed of Light and Propagation Latency
    • Last-Mile Latency
    • Bandwidth in Core Networks
    • Bandwidth at the Network Edge
    • Delivering Higher Bandwidth and Lower Latencies
  • Building Blocks of TCP
    • Three-Way Handshake
    • Congestion Avoidance and Control
    • Bandwidth-Delay Product
    • Head-of-Line Blocking
    • Optimizing for TCP
  • Building Blocks of UDP
    • Null Protocol Services
    • UDP and Network Address Translators
    • Optimizing for UDP
  • Transport Layer Security (TLS)
    • Encryption, Authentication, and Integrity
    • HTTPS Everywhere
    • TLS Handshake
    • TLS Session Resumption
    • Chain of Trust and Certificate Authorities
    • Certificate Revocation
    • TLS Record Protocol
    • Optimizing for TLS
    • Testing and Verification

Performance of Wireless Networks

  • Introduction to Wireless Networks
    • Ubiquitous Connectivity
    • Types of Wireless Networks
    • Performance Fundamentals of Wireless Networks
    • Measuring Real-World Wireless Performance
  • WiFi
    • From Ethernet to a Wireless LAN
    • WiFi Standards and Features
    • Measuring and Optimizing WiFi Performance
    • Optimizing for WiFi Networksobile Networks
  • Brief History of the G’s
    • Device Features and Capabilities
    • Radio Resource Controller (RRC)
    • End-to-End Carrier Architecture
    • Packet Flow in a Mobile Network
    • Heterogeneous Networks (HetNets)
    • Real-World 3G, 4G, and WiFi Performance
  • Optimizing for Mobile Networks
    • Preserve Battery Power
    • Eliminate Periodic and Inefficient Data Transfers
    • Anticipate Network Latency Overhead
    • Design for Variable Network Interface Availability
    • Burst Your Data and Return to Idle
    • Offload to WiFi Networks
    • Apply Protocol and Application Best Practices

HTTP

  • Brief History of HTTP
    • HTTP 0.9: The One-Line Protocol
    • HTTP/1.0: Rapid Growth and Informational RFC
    • HTTP/1.1: Internet Standard
    • HTTP/2: Improving Transport Performance
  • Primer on Web Performance
    • Hypertext, Web Pages, and Web Applications
    • Anatomy of a Modern Web Application
    • Performance Pillars: Computing, Rendering, Networking
    • Synthetic and Real-User Performance Measurement
    • Browser Optimization
  • HTTP/1.X
    • Benefits of Keepalive Connections
    • HTTP Pipelining
    • Using Multiple TCP Connections
    • Domain Sharding
    • Measuring and Controlling Protocol Overhead
    • Concatenation and Spriting
    • Resource Inlining
  • HTTP/2
    • Brief History of SPDY and HTTP/2
    • Design and Technical Goals
    • Binary Framing Layer
    • Streams, Messages, and Frames
    • Request and Response Multiplexing
    • Stream Prioritization
    • One Connection Per Origin
    • Flow Control
    • Server Push
    • Header Compression
    • Upgrading to HTTP/2
    • Brief Introduction to Binary Framing
  • Optimizing Application Delivery
    • Optimizing Physical and Transport Layers
    • Evergreen Performance Best Practices
    • Optimizing for HTTP/1.x
    • Optimizing for HTTP/2

Browser APIs and Protocols

  • Primer on Browser Networking
    • Connection Management and Optimization
    • Network Security and Sandboxing
    • Resource and Client State Caching
    • Application APIs and Protocols
  • XMLHttpRequest
    • Brief History of XHR
    • Cross-Origin Resource Sharing (CORS)
    • Downloading Data with XHR
    • Uploading Data with XHR
    • Monitoring Download and Upload Progress
    • Streaming Data with XHR
    • +Real-Time Notifications and Delivery
    • XHR Use Cases and Performance
  • Server-Sent Events (SSE)
    • EventSource API
    • Event Stream Protocol
    • SSE Use Cases and Performance
  • WebSocket+
    • WebSocket API+
    • WebSocket Protocol+
    • WebSocket Use Cases and Performance
    • Performance Checklist
  • WebRTC
    • Standards and Development of WebRTC+
    • Audio and Video Engines+
    • Real-Time Network Transports+
    • Establishing a Peer-to-Peer Connection+
    • Delivering Media and Application Data+
    • DataChannel+
    • WebRTC Use Cases and Performance
    • Performance Checklist

Some Reflections on Pipi

Mike's Notes

I wrote this to answer a great question from a friend. As a growing community of supporters forms around Pipi, many questions arise.

Thank you for the question, Alex.

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Some reflections on Pipi

By: Mike Peters
On a Sandy Beach: 26/12/2024

Mike is the inventor and architect of Pipi and the founder of Ajabbi.

Origin

Pipi originated in 1997 with version 1, and 28 years later, it is version 9. You can read about its working history here.

Today

Pipi 9 has become like a CNC machine built to automatically create socially useful SaaS (cloud software) applications for large, complex systems that are as simple as possible for people to administer and use.

These potential systems include health, education, public transport, drinking water, sewerage, and electrical power.

Free Open Software

One day, those applications, including the databases, code, and HTML, will be freely available on GitHub without reuse restriction. Unlike Pipi, they will use an MCV architecture. Reusing existing frameworks for Pipi to build the applications may be possible, including using different languages and database programs, such as CFML, PHP, Java, Python, MS SQL, Postgres, and Oracle.

Pipi Platform

Pipi (the CNC machine) is huge (thousands of tables), highly complex, with autonomous systems, and self-managing. It will remain closed-source and hidden.

Documentation

Pipi generates its own self-documentation at:

This growing 5,000 static pages of (95% auto-generated) documentation is more of an experimental mockup for testing usefulness than an accurate one, but that will change soon.

Example

Please look at a representative web page for one of the engines.

If you go to 

There is a list of tables that is made up. Eventually, there will be a real list using alias names and real descriptions.

View Windows

You will see a series of half-empty iFrames halfway down, e.g., Fibre Connect.

These will eventually act as a view window into some hidden live process, such as a moving chart, log, or code generation. There will be many more windows to come.

Applications

Eventually, logged-on users will create new no-code applications by configuring Pipi's parameters via web forms, importing ontologies, creating plugins, connecting to APIs, etc. However, data and code constraints are imposed on Pipi at a deeper, hidden level to restrict such applications to those of broad social benefit, e.g., health, education, public transport, etc.

Security

I believe Pipi could be a powerful tool misused by crooks involved in drug dealing, child pornography, social media bullying, privacy invasion, cybercrime, terrorism and other horrible things. I am not going to let that happen. The only way to do this is by restricting access to Pipi itself.

Shared Model

The underlying model behind each application is shared. Any feature a user creates is automatically shared with all users as an available option. Similar to Wikipedia, edits will follow a community process. This excludes customisation, which is a private matter.

I have built and will build multiple applications based on Len Silverstons's Universal Data Models to kick-start this community process.

Accounts

Alongside the freely available SaaS applications on GitHub, paid accounts will also be available for organisations with significant, complex needs, where Pipi manages the installation and updates to the same applications. Think of it as a superwizard process.

An example of this might be part of a national health system.

Four types of accounts have been created and will be available with different features, costs, permissions, roles, and database access.

  • Individual (free)
  • SME (usage-based, tenanted shared database, similar to Xero)
  • DevOps (usage-based, for developers to develop and administer Enterprise accounts)
  • Enterprise (usage-based, highly configurable, dedicated databases, requires a DevOps account to provide support)
  • Pipi (autonomous, super admin)
Other account types can be added if needed.

Costs

This usage-based income will cover cloud hosting costs, robust infrastructure, external services (legal and accounting), and other necessary expenses to provide excellent, reliable service. 

Foundation

Any surplus will go to a future Ajabbi Foundation (similar to the Linux or Apache Foundations) to support user groups, publish books for developers and users, run conferences, provide training, etc.

Open Research

Some funds will also support a future Ajabbi Research institution (a bit like Microsoft Research) to look at more profound questions around complexity, emergence, science, mathematics, dialectics and nature using computers and ways to expand Pipi's usefulness for humanity that may be discovered.

Collaborations will be sought with other research institutions, with all research results freely available at no cost.

There is an initial list of such people who it would be good to work with in future;

Some activities could be providing research grants, organising conferences, and publishing books.

And throughout this, all human interactions with Pipi will be via a simple web interface.

Respecting People

To protect Pipi from the Cancel Culture and other self-serving forms of privileged parasitism, we should have open books so every cent is accountable and write an open handbook so everyone can access the same information and express their opinions. This is a first draft.

Attitude First

In the words of Dr Martin Luther King in Selma 1963.

"I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin but by the content of their character. I have a dream today!"

Summary

This project will never involve investors or private equity firms. It is a self-funding, 100% public good effort to make great SaaS software for complex systems available to everyone at a low cost, regardless of where they live, who they are or their language and beliefs.

You are most welcome to be involved.

Pipi Build Roadmap

Mike's Notes

Finally, a roadmap.

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Pipi Build Roadmap

By: Mike Peters
On a Sandy Beach: 27/12/2024

Mike is the inventor and architect of Pipi and the founder of Ajabbi.

At the beginning of 2023, Pipi 9 was working software without a front end (headless), no user interface and completely undocumented.

A project began last year to get Pipi to self-document itself by generating static web pages using templates driven by database content. This has gone well; the website now has 5,000 pages. Given Pipi's complex internal architecture and large code base, the documentation will eventually be around 20,000 pages in English. One day, there will also be documentation sets in other languages, so reliable automation is crucial.

Enough progress has been made to publish a realistic roadmap for the next few months. It is updated daily and follows steady progress.

I'm currently sorting out the correct names for everything and short descriptions with proper sentences. This will stabilise the web URLs, allowing Google to index the documentation. Searchers will not end up with broken links.

Then, automatic versioning and current status will be added.

This will be followed by user interfaces (UI) for logged-in users by generating dedicated workspaces. 

I will then be able to administer Pipi using an HTML front end, which will be much easier than tweaking the config files and reading logs.

After that happens, users can discuss, add references, and directly edit the human-editable parts of the wiki documentation.

Eventually, Pipi will become my IDE, which will significantly speed things up.

And so on. For more details, read the roadmap.

I thank my friends Alex and Chris for asking enough questions to help me develop something useful. The roadmap started with a Google Sheets draft and is now published on the developer's website.

Moving Naturalism Forward

Mike's Notes

My friend James Miller sent me a link to this workshop recording. Three days of discussion on YouTube. 

Sean Carroll, Jerry Coyne, Richard Dawkins, Terrence Deacon, Simon DeDeo, Daniel Dennett, Owen Flanagan, Rebecca Goldstein, Janna Levin, David Poeppel, Massimo Pigliucci, Nicholas Pritzker, Alex Rosenberg, Don Ross, and Steven Weinberg are among the participants.

I have been watching the whole series.

This information comes from the website of physicist Sean Carroll.

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17/05/2025

Moving Naturalism Forward

By: Sean Carroll
YouTube: 08/05/2018

An Interdisciplinary Workshop - Oct. 25-29, 2012

Over four centuries of scientific progress have convinced most professional philosophers and scientists of the validity of naturalism: the view that there is only one realm of existence, the natural world, whose behavior can be studied through reason and empirical investigation. The basic operating principles of the natural world appear to be impersonal and inviolable; microscopic constituents of inanimate matter obeying the laws of physics fit together in complex structures to form intelligent, emotive, conscious human beings.

In the public sphere, debates continue between naturalism and spiritual or religious or dualistic worldviews, and those debates are worth having. But it is also important for those committed to naturalism to address the very difficult questions raised by replacing folk psychology and morality by a scientifically-grounded understanding of reality. We would like to understand how to construct meaningful human lives in a world governed by the laws of nature. Some specific questions include:

  • Free will. If people are collections of atoms obeying the laws of physics, is it sensible to say that they make choices?
  • Morality. What is the origin of right and wrong? Are there objective standards?
  • Meaning. Why live? Is there a rational justification for finding meaning in human existence?
  • Purpose. Do teleological concepts play a useful role in our description of natural phenomena?
  • Epistemology. Is science unique as a method for discovering true knowledge?
  • Emergence. Does reductionism provide the best path to understanding complex systems, or do different levels of description have autonomous existence?
  • Consciousness. How do the phenomena of consciousness arise from the collective behavior of inanimate matter?
  • Evolution. Can the ideas of natural selection be usefully extended to areas outside of biology, or can evolution be subsumed within a more general theory of complex systems?
  • Determinism. To what extent is the future determined given quantum uncertainty and chaos theory, and does it matter?

This workshop brought together a small number of researchers and writers to tackle the project of moving naturalism forward by making progress on these issues. We met for three days of focused discussion and debate at the Red Lion Inn in Stockbridge, Massachusetts. Full videos of the proceedings are freely available online.

Free IO Tools

Mike's Notes

This one popped up in Smashing Magazine this morning. A fantastic suite of online utility tools.

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Last Updated

17/05/2025

Tools To Simplify Everyday Tasks

Smashing Magazine: Issue #488 • Dec 24, 2024

By: Cosima Mielke

You provide the input, they provide the output as a result, that’s the idea behind IO Tools. IO Tools is an extensive suite of useful web apps for designers, developers, authors, marketers, analysts, and even gamers.

Whether you’re looking for an empty lines remover, a space-to-tab converter, a text compare tool, or a name generator, with more than 300 tools available, chances are good that IO Tools has just what you need.

 You can use the tools for free; however, some of them, like AI tools, consume credits (you get 50 free credits daily). One for the bookmarks. (cm)

Statistical Laws in Complex Systems: Combining Mechanistic Models and Data Analysis by Eduardo G. Altmann

Mike's Notes

I discovered this fascinating book/paper by Eduardo G. Altmann listed in the weekly Complexity Digest.

"Provides an unifying approach to the study of statistical laws. It starts with simple examples and goes through more advanced time series and statistical methods. Presents the necessary material to analyze, test, and interpret results in existing and new datasets" - Complexity Digest

He is a Maths and Stats Professor in the Complex Systems and Data Science group at the School of Mathematics and Statistics at the University of Sydney, Australia.

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Last Updated

17/05/2025

Statistical Laws in Complex Systems: Combining Mechanistic Models and Data Analysis

By: Eduardo G. Altmann

ArXiv: Submitted on 29/07/2024

Summary

Statistical laws describe regular patterns observed in diverse scientific domains, ranging from the magnitude of earthquakes (Gutenberg-Richter law) and metabolic rates in organisms (Kleiber's law), to the frequency distribution of words in texts (Zipf's and Herdan-Heaps' laws), and productivity metrics of cities (urban scaling laws). The origins of these laws, their empirical validity, and the insights they provide into underlying systems have been subjects of scientific inquiry for centuries. This monograph provides an unifying approach to the study of statistical laws, critically evaluating their role in the theoretical understanding of complex systems and the different data-analysis methods used to evaluate them. Through a historical review and a unified analysis, we uncover that the persistent controversies on the validity of statistical laws are predominantly rooted not in novel empirical findings but in the discordance among data-analysis techniques, mechanistic models, and the interpretations of statistical laws. Starting with simple examples and progressing to more advanced time-series and statistical methods, this monograph and its accompanying repository provide comprehensive material for researchers interested in analyzing data, testing and comparing different laws, and interpreting results in both existing and new datasets.

Read the 152 page pdf

The Spilhaus World Ocean in a Square map

Mike's Notes

The Spilhaus World Ocean in a Square map is an excellent map projection that centres on the seven oceans with distortion of land. It is terrific for understanding ocean circulation.

This map was shared by Huw Griffiths. 

The maps below are by John Nelson of ESRI.

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17/05/2025

The Spilhaus World Ocean in a Square map

Wikipedia:

In 1942 Spilhaus tackled the problem of displaying the world's oceans in an unbroken view. He achieved this by carefully selecting antipodal points as the centers for two hemispheric projections. However it wasn't until 1979 that he published maps using continental shorelines as "natural boundaries", including one that has become the typical example of Spilhaus's technique. It uses locations near Hankou in China and Córdoba in Argentina as poles with a cut joining them across the Bering Strait. In 1991, Spilhaus published Atlas of the World illustrated with a large selection of maps having "geophysical boundaries", typically coastlines, in various orientations and for various purposes. He published several other papers and articles on the topic.